13 games, classics first
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MooMoo.io
Gather wood and stone, build walls and windmills, defend your base. The windmill economy and hat system made it a genre of its own.
moomoo.io -
Hordes.io
A small 3D MMO that loads in seconds. Four classes, two factions, dungeons and a real economy.
hordes.io -
Lordz.io
Collect gold, recruit an army, build houses and towers, march on the other lords. A light RTS in io clothing.
lordz.io -
Starve.io
Cold, hunger and other players will all kill you. Craft tools, build a fire and dig into the biomes before the night does.
starve.io -
Zombs.io
Build a base around your gold stash by day, survive the zombie waves by night. Party up and the waves scale.
zombs.io -
Devast.io
Starve's post-apocalyptic follow-up. Radiation, zombies and scavenging, with the same unforgiving crafting loop.
devast.io -
Dynast.io
Top-down survival with crafting, farming and base building on a persistent map.
dynast.io -
Lordz2.io
The sequel adds unit types, a research tree and bigger battles.
lordz2.io -
Raaaaft.io
You are on a raft. Fish debris out of the water, expand the raft, fend off sharks and other rafts.
raaaaft.io -
YORG.io
Tower defense meets factory building. Mine, refine, connect a supply chain and hold off zombies every night. Single player, but pure io in spirit.
yorg.io -
Taming.io
MooMoo-style gathering and base building with tameable animal companions that fight beside you.
taming.io -
Sploop.io
A polished MooMoo-like with ages, hats and a competitive clan scene. Combat is faster and more skill-based than the original.
sploop.io -
Tribals.io
3D survival with tribes, crafting and raids. Closer to Rust than to MooMoo.
tribals.io